Game design,
solo developed.

I'm Balduin — a Cologne-based game designer, creative, and 3D artist. I like to play and make games.

Portrait of Balduin
ENDSTATION release artwork

ENDSTATION is out now on Steam

My first fully released solo project — a dice roguelike with PS-X style visuals. Win dice, build synergies, beat the subway.

Play on Steam →

My Games

ENDSTATION
Released · Steam

ENDSTATION

A dice roguelike set in a grungy subway. Win dice, build synergies, chase high scores.

Next Level Pioneers
In development · Steam

Next Level Pioneers

4+ player competitive multiplayer. Rovers, alien worlds, valuable minerals — build the best space-company.

A Planet on Fire
BA-Thesis · Solo

A Planet on Fire

Interactively learn wildfire suppression tactics. Master real firefighting methods through play.

Romanesco
RaucherPauseGames

Romanesco

Endless juicy dungeon crawler. Twin-stick shooter with original 90's cyberspace aesthetics. Chase the world record.

Jam Games & more on itch

Sprung
Game Jam

Sprung

Puls GameJam 2025 — Winner in the Category "Theme Interpretation".

Racoon Snoozes
Game Jam

Racoon Snoozes

Brackeys GameJam 2025.1 — fun project with my partner. Top 15% in the visual category.

Under Table
RaucherPauseGames

Under Table

Co-op chaos from the RaucherPauseGames collective.

More on itch.io
+ more

See all on itch.io

Older prototypes, jam entries, and experiments.

About me

I'm a founding member of RaucherPauseGames — a small collective that started by collaborating on a 2023 game jam and has been making games together ever since.

I create engaging experiences by finding original ways to pose problems and design solutions. As a creative and designer I've learned that the best work comes from a long process of iteration and validation.

I value transparency and openness, building connections that last, and avoiding stagnation and waste. I care about fun, efficiency, and dedication — outstanding results come from engaged and happy groups of people.

Always learning. I play all kinds of games — physical and digital — always looking for the next mechanic or idea that inspires me. Always on the hunt for interesting subjects that can be turned into engaging games and stories.