A Planet on fire

Game Design

Converting Wildfire Suppression Tactics into Game Mechanics
Level Design
Vehicle Design
Level Sequence with increase in difficulty

Game Art

Creating 3D-Assets
Vehicle & Tools
Environments
Texturing

Research

Fire mechanics
Wildfire fighting
Risks and factors in wildfires

Transformational Framework
Environmental Game Design Tactics

Inspiration

The “A Planet on Fire” game is a continuation of my “Planet on Fire” game that was created in 2020 as application project for the CGL.

I wanted to recreate the original game to include all the tools and methods that I learned during my studies.