A Planet on fire
Game Design
Converting Wildfire Suppression Tactics into Game Mechanics
Level Design
Vehicle Design
Level Sequence with increase in difficulty
Game Art
Creating 3D-Assets
Vehicle & Tools
Environments
Texturing
Research
Fire mechanics
Wildfire fighting
Risks and factors in wildfires
Transformational Framework
Environmental Game Design Tactics
Inspiration
The “A Planet on Fire” game is a continuation of my “Planet on Fire” game that was created in 2020 as application project for the CGL.
I wanted to recreate the original game to include all the tools and methods that I learned during my studies.